|author||Brandon Jones <email@example.com>||Thu Apr 08 04:25:11 2021 +0000|
|committer||Commit Bot service account <firstname.lastname@example.org>||Thu Apr 08 04:25:11 2021 +0000|
Fill CompilationInfo with Tint diagnostic messages The previous CL had no way of communicating disagnostic messages from Tint to the ShaderModule in the event that it failed to validate. This change ensures that messages generated during validation aren't dropped on the floor and can be queried from the failed modules CompilationInfo. BUG: dawn:746 Change-Id: Ic2551654ca30baab0fb5124a148eb4fcdf4b0f22 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46960 Commit-Queue: Brandon Jones <email@example.com> Reviewed-by: Kai Ninomiya <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.