| // Copyright 2020 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_BINDINGINFO_H_ |
| #define SRC_DAWN_NATIVE_BINDINGINFO_H_ |
| |
| #include <cstdint> |
| #include <variant> |
| #include <vector> |
| |
| #include "dawn/common/Constants.h" |
| #include "dawn/common/Ref.h" |
| #include "dawn/common/ityp_array.h" |
| #include "dawn/native/Error.h" |
| #include "dawn/native/Format.h" |
| #include "dawn/native/IntegerTypes.h" |
| #include "dawn/native/PerStage.h" |
| |
| #include "dawn/native/dawn_platform.h" |
| |
| namespace dawn::native { |
| |
| // Not a real WebGPU limit, but used to optimize parts of Dawn which expect valid usage of the |
| // API. There should never be more bindings than the max per stage, for each stage. |
| static constexpr uint32_t kMaxBindingsPerPipelineLayout = |
| 3 * (kMaxSampledTexturesPerShaderStage + kMaxSamplersPerShaderStage + |
| kMaxStorageBuffersPerShaderStage + kMaxStorageTexturesPerShaderStage + |
| kMaxUniformBuffersPerShaderStage); |
| |
| static constexpr BindingIndex kMaxBindingsPerPipelineLayoutTyped = |
| BindingIndex(kMaxBindingsPerPipelineLayout); |
| |
| // TODO(enga): Figure out a good number for this. |
| static constexpr uint32_t kMaxOptimalBindingsPerGroup = 32; |
| |
| enum class BindingInfoType { |
| Buffer, |
| Sampler, |
| Texture, |
| StorageTexture, |
| ExternalTexture, |
| StaticSampler, |
| // Internal to vulkan only. |
| InputAttachment, |
| }; |
| |
| // A mirror of wgpu::BufferBindingLayout for use inside dawn::native. |
| struct BufferBindingInfo { |
| BufferBindingInfo(); |
| explicit BufferBindingInfo(const BufferBindingLayout& apiLayout); |
| |
| wgpu::BufferBindingType type; |
| uint64_t minBindingSize; |
| |
| // Always false in shader reflection. |
| bool hasDynamicOffset = false; |
| }; |
| |
| // A mirror of wgpu::TextureBindingLayout for use inside dawn::native. |
| struct TextureBindingInfo { |
| TextureBindingInfo(); |
| explicit TextureBindingInfo(const TextureBindingLayout& apiLayout); |
| |
| // For shader reflection UnfilterableFloat is never used and the sample type is Float for any |
| // texture_Nd<f32>. |
| wgpu::TextureSampleType sampleType; |
| wgpu::TextureViewDimension viewDimension; |
| bool multisampled; |
| }; |
| |
| // A mirror of wgpu::StorageTextureBindingLayout for use inside dawn::native. |
| struct StorageTextureBindingInfo { |
| StorageTextureBindingInfo(); |
| explicit StorageTextureBindingInfo(const StorageTextureBindingLayout& apiLayout); |
| |
| wgpu::TextureFormat format; |
| wgpu::TextureViewDimension viewDimension; |
| wgpu::StorageTextureAccess access; |
| }; |
| |
| // A mirror of wgpu::SamplerBindingLayout for use inside dawn::native. |
| struct SamplerBindingInfo { |
| SamplerBindingInfo(); |
| explicit SamplerBindingInfo(const SamplerBindingLayout& apiLayout); |
| |
| // For shader reflection NonFiltering is never used and Filtering is used for any `sampler`. |
| wgpu::SamplerBindingType type; |
| }; |
| |
| // A mirror of wgpu::StaticSamplerBindingLayout for use inside dawn::native. |
| struct StaticSamplerBindingInfo { |
| explicit StaticSamplerBindingInfo(const StaticSamplerBindingLayout& apiLayout); |
| |
| // Holds a ref instead of an unowned pointer. |
| Ref<SamplerBase> sampler; |
| }; |
| |
| // A mirror of wgpu::ExternalTextureBindingLayout for use inside dawn::native. |
| struct ExternalTextureBindingInfo {}; |
| |
| // Internal to vulkan only. |
| struct InputAttachmentBindingInfo { |
| InputAttachmentBindingInfo(); |
| explicit InputAttachmentBindingInfo(wgpu::TextureSampleType sampleType); |
| |
| wgpu::TextureSampleType sampleType; |
| }; |
| |
| struct BindingInfo { |
| BindingNumber binding; |
| wgpu::ShaderStage visibility; |
| |
| std::variant<BufferBindingInfo, |
| SamplerBindingInfo, |
| TextureBindingInfo, |
| StorageTextureBindingInfo, |
| StaticSamplerBindingInfo, |
| InputAttachmentBindingInfo> |
| bindingLayout; |
| }; |
| |
| BindingInfoType GetBindingInfoType(const BindingInfo& bindingInfo); |
| |
| struct BindingSlot { |
| BindGroupIndex group; |
| BindingNumber binding; |
| }; |
| |
| struct PerStageBindingCounts { |
| uint32_t sampledTextureCount; |
| uint32_t samplerCount; |
| uint32_t storageBufferCount; |
| uint32_t storageTextureCount; |
| uint32_t uniformBufferCount; |
| uint32_t externalTextureCount; |
| uint32_t staticSamplerCount; |
| }; |
| |
| struct BindingCounts { |
| uint32_t totalCount; |
| uint32_t bufferCount; |
| uint32_t unverifiedBufferCount; // Buffers with minimum buffer size unspecified |
| uint32_t dynamicUniformBufferCount; |
| uint32_t dynamicStorageBufferCount; |
| uint32_t staticSamplerCount; |
| PerStage<PerStageBindingCounts> perStage; |
| }; |
| |
| struct CombinedLimits; |
| |
| void IncrementBindingCounts(BindingCounts* bindingCounts, |
| const UnpackedPtr<BindGroupLayoutEntry>& entry); |
| void AccumulateBindingCounts(BindingCounts* bindingCounts, const BindingCounts& rhs); |
| MaybeError ValidateBindingCounts(const CombinedLimits& limits, const BindingCounts& bindingCounts); |
| |
| // For buffer size validation |
| using RequiredBufferSizes = PerBindGroup<std::vector<uint64_t>>; |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_BINDINGINFO_H_ |