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// Copyright 2018 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_OBJECTBASE_H_
#define SRC_DAWN_NATIVE_OBJECTBASE_H_
#include <mutex>
#include <string>
#include "absl/strings/str_format.h"
#include "dawn/common/LinkedList.h"
#include "dawn/common/MutexProtected.h"
#include "dawn/common/Ref.h"
#include "dawn/common/RefCounted.h"
#include "dawn/native/Forward.h"
namespace dawn::native {
namespace detail {
template <typename T>
struct APIRefCountedTraits {
static constexpr T* kNullValue = nullptr;
static void AddRef(T* value) { value->APIAddRef(); }
static void Release(T* value) { value->APIRelease(); }
};
} // namespace detail
class ApiObjectBase;
class DeviceBase;
template <typename T>
class APIRef : public RefBase<T*, detail::APIRefCountedTraits<T>> {
public:
using RefBase<T*, detail::APIRefCountedTraits<T>>::RefBase;
};
class ErrorMonad : public RefCounted {
public:
struct ErrorTag {};
static constexpr ErrorTag kError = {};
ErrorMonad();
explicit ErrorMonad(ErrorTag tag);
bool IsError() const;
};
class ObjectBase : public ErrorMonad {
public:
explicit ObjectBase(DeviceBase* device);
ObjectBase(DeviceBase* device, ErrorTag tag);
InstanceBase* GetInstance() const;
DeviceBase* GetDevice() const;
private:
// Ref to owning device.
Ref<DeviceBase> mDevice;
};
// Generic object list with a mutex for tracking for destruction.
class ApiObjectList {
public:
// Tracks an object if the list is not destroyed. If the list is destroyed, destroys the object.
void Track(ApiObjectBase* object);
// Returns true iff the object was removed from the list.
bool Untrack(ApiObjectBase* object);
// Destroys and removes all the objects tracked in the list.
void Destroy();
template <typename F>
void ForEach(F fn) const {
mObjects.Use([&fn](const auto lockedObjects) {
for (const auto* node = lockedObjects->head(); node != lockedObjects->end();
node = node->next()) {
fn(node->value());
}
});
}
private:
// Boolean used to mark the list so that on subsequent calls to Untrack, we don't need to
// reacquire the lock, and Track on new objects immediately destroys them.
std::atomic<bool> mMarkedDestroyed{false};
MutexProtected<LinkedList<ApiObjectBase>> mObjects;
};
class ApiObjectBase : public ObjectBase, public LinkNode<ApiObjectBase> {
public:
struct LabelNotImplementedTag {};
static constexpr LabelNotImplementedTag kLabelNotImplemented = {};
struct UntrackedByDeviceTag {};
static constexpr UntrackedByDeviceTag kUntrackedByDevice = {};
ApiObjectBase(DeviceBase* device, LabelNotImplementedTag tag);
ApiObjectBase(DeviceBase* device, const char* label);
ApiObjectBase(DeviceBase* device, ErrorTag tag, const char* label = nullptr);
~ApiObjectBase() override;
virtual ObjectType GetType() const = 0;
void SetLabel(std::string label);
const std::string& GetLabel() const;
virtual void FormatLabel(absl::FormatSink* s) const;
// The ApiObjectBase is considered alive if it is tracked in a respective linked list owned
// by the owning device.
bool IsAlive() const;
// This needs to be public because it can be called from the device owning the object.
void Destroy();
// Dawn API
void APISetLabel(const char* label);
protected:
// Overriding of the RefCounted's DeleteThis function ensures that instances of objects
// always call their derived class implementation of Destroy prior to the derived
// class being destroyed. This guarantees that when ApiObjects' reference counts drop to 0,
// then the underlying backend's Destroy calls are executed. We cannot naively put the call
// to Destroy in the destructor of this class because it calls DestroyImpl
// which is a virtual function often implemented in the Derived class which would already
// have been destroyed by the time ApiObject's destructor is called by C++'s destruction
// order. Note that some classes like BindGroup may override the DeleteThis function again,
// and they should ensure that their overriding versions call this underlying version
// somewhere.
void DeleteThis() override;
void LockAndDeleteThis() override;
// Returns the list where this object may be tracked for future destruction. This can be
// overrided to create hierarchical object tracking ownership:
// i.e. Device -[tracks]-> Texture -[tracks]-> TextureView.
virtual ApiObjectList* GetObjectTrackingList();
// Sub-classes may override this function multiple times. Whenever overriding this function,
// however, users should be sure to call their parent's version in the new override to make
// sure that all destroy functionality is kept. This function is guaranteed to only be
// called once through the exposed Destroy function.
virtual void DestroyImpl() = 0;
virtual void SetLabelImpl();
private:
friend class ApiObjectList;
std::string mLabel;
};
template <typename T>
class RefCountedWithExternalCountBase;
template <class T>
T* ReturnToAPI(Ref<T>&& object) {
if (object == nullptr) {
return nullptr;
}
if constexpr (T::HasExternalRefCount) {
// For an object which has external ref count, just need to increase the external ref count,
// and keep the total ref count unchanged.
object->IncrementExternalRefCount();
}
return object.Detach();
}
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_OBJECTBASE_H_