| // Copyright 2017 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_PERSTAGE_H_ |
| #define SRC_DAWN_NATIVE_PERSTAGE_H_ |
| |
| #include <array> |
| |
| #include "dawn/common/Assert.h" |
| #include "dawn/common/BitSetIterator.h" |
| #include "dawn/common/Constants.h" |
| #include "dawn/native/Error.h" |
| |
| #include "dawn/native/dawn_platform.h" |
| |
| namespace dawn::native { |
| |
| enum class SingleShaderStage { Vertex, Fragment, Compute }; |
| |
| static_assert(static_cast<uint32_t>(SingleShaderStage::Vertex) < kNumStages); |
| static_assert(static_cast<uint32_t>(SingleShaderStage::Fragment) < kNumStages); |
| static_assert(static_cast<uint32_t>(SingleShaderStage::Compute) < kNumStages); |
| |
| static_assert(static_cast<uint32_t>(wgpu::ShaderStage::Vertex) == |
| (1 << static_cast<uint32_t>(SingleShaderStage::Vertex))); |
| static_assert(static_cast<uint32_t>(wgpu::ShaderStage::Fragment) == |
| (1 << static_cast<uint32_t>(SingleShaderStage::Fragment))); |
| static_assert(static_cast<uint32_t>(wgpu::ShaderStage::Compute) == |
| (1 << static_cast<uint32_t>(SingleShaderStage::Compute))); |
| |
| BitSetIterator<kNumStages, SingleShaderStage> IterateStages(wgpu::ShaderStage stages); |
| wgpu::ShaderStage StageBit(SingleShaderStage stage); |
| |
| static constexpr wgpu::ShaderStage kAllStages = |
| static_cast<wgpu::ShaderStage>((1 << kNumStages) - 1); |
| |
| template <typename T> |
| class PerStage { |
| public: |
| PerStage() = default; |
| explicit PerStage(const T& initialValue) { mData.fill(initialValue); } |
| |
| T& operator[](SingleShaderStage stage) { |
| DAWN_ASSERT(static_cast<uint32_t>(stage) < kNumStages); |
| return mData[static_cast<uint32_t>(stage)]; |
| } |
| const T& operator[](SingleShaderStage stage) const { |
| DAWN_ASSERT(static_cast<uint32_t>(stage) < kNumStages); |
| return mData[static_cast<uint32_t>(stage)]; |
| } |
| |
| T& operator[](wgpu::ShaderStage stageBit) { |
| uint32_t bit = static_cast<uint32_t>(stageBit); |
| DAWN_ASSERT(bit != 0 && IsPowerOfTwo(bit) && bit <= (1 << kNumStages)); |
| return mData[Log2(bit)]; |
| } |
| const T& operator[](wgpu::ShaderStage stageBit) const { |
| uint32_t bit = static_cast<uint32_t>(stageBit); |
| DAWN_ASSERT(bit != 0 && IsPowerOfTwo(bit) && bit <= (1 << kNumStages)); |
| return mData[Log2(bit)]; |
| } |
| |
| private: |
| std::array<T, kNumStages> mData; |
| }; |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_PERSTAGE_H_ |