| // Copyright 2020 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/tests/DawnTest.h" |
| |
| #include "dawn/native/dawn_platform.h" |
| |
| namespace dawn { |
| namespace { |
| |
| class InternalResourceUsageTests : public DawnTest { |
| protected: |
| wgpu::Buffer CreateBuffer(wgpu::BufferUsage usage) { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = 4; |
| descriptor.usage = usage; |
| |
| return device.CreateBuffer(&descriptor); |
| } |
| }; |
| |
| // Verify it is an error to create a buffer with a buffer usage that should only be used |
| // internally. |
| TEST_P(InternalResourceUsageTests, InternalBufferUsage) { |
| DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation")); |
| |
| ASSERT_DEVICE_ERROR(CreateBuffer(native::kReadOnlyStorageBuffer)); |
| |
| ASSERT_DEVICE_ERROR(CreateBuffer(native::kInternalStorageBuffer)); |
| } |
| |
| DAWN_INSTANTIATE_TEST(InternalResourceUsageTests, NullBackend()); |
| |
| class InternalBindingTypeTests : public DawnTest {}; |
| |
| // Verify it is an error to create a bind group layout with a buffer binding type that should only |
| // be used internally. |
| TEST_P(InternalBindingTypeTests, InternalStorageBufferBindingType) { |
| DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation")); |
| |
| wgpu::BindGroupLayoutEntry bglEntry; |
| bglEntry.binding = 0; |
| bglEntry.buffer.type = native::kInternalStorageBufferBinding; |
| bglEntry.visibility = wgpu::ShaderStage::Compute; |
| |
| wgpu::BindGroupLayoutDescriptor bglDesc; |
| bglDesc.entryCount = 1; |
| bglDesc.entries = &bglEntry; |
| ASSERT_DEVICE_ERROR(device.CreateBindGroupLayout(&bglDesc)); |
| } |
| |
| // Verify it is an error to create a bind group layout with a texture sample type that should only |
| // be used internally. |
| TEST_P(InternalBindingTypeTests, ErrorUseInternalResolveAttachmentSampleTypeExternally) { |
| DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation")); |
| |
| wgpu::BindGroupLayoutEntry bglEntry; |
| bglEntry.binding = 0; |
| bglEntry.texture.sampleType = native::kInternalResolveAttachmentSampleType; |
| bglEntry.visibility = wgpu::ShaderStage::Fragment; |
| |
| wgpu::BindGroupLayoutDescriptor bglDesc; |
| bglDesc.entryCount = 1; |
| bglDesc.entries = &bglEntry; |
| ASSERT_DEVICE_ERROR_MSG(device.CreateBindGroupLayout(&bglDesc), |
| testing::HasSubstr("invalid for WGPUTextureSampleType")); |
| } |
| |
| DAWN_INSTANTIATE_TEST(InternalBindingTypeTests, NullBackend()); |
| |
| } // anonymous namespace |
| } // namespace dawn |