commit | 83bc66f28bca973a08bd2e9aab4cafea26192567 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Fri Apr 05 08:44:08 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 05 08:44:08 2024 +0000 |
tree | c28fb0c55613976c966b21605a533e3d4335aedd | |
parent | 4fa5c6b844a7fbee2d349bb7b64933b26ad82491 [diff] |
Add Kotlin support to the ART library project. This did require incrementing AGP version, which in turn required incrementing the Gradle version. Bug: 307286150 Change-Id: Iadb2ff3625e2c8b4ff645276e331fc5c5b513e01 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/181161 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Sonakshi Saxena <nexa@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.