commit | 4c32bd0b7d6b83c74ccc367a2d9c929df88e793e | [log] [tgz] |
---|---|---|
author | Enrico Galli <enrico.galli@intel.com> | Fri May 29 08:29:58 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri May 29 08:29:58 2020 +0000 |
tree | 330f58153acdcb5886c98dbbe875f9ded0ea32c1 | |
parent | 6ced832d74d9cd86471b0232e69306d21fb56205 [diff] |
D3D12: Silence known debug layer warnings This will help remove noise in debug layer output. This patch also promotes warnings and higher to Dawn errors. BUG: dawn:363, dawn:418, dawn:419, dawn:421 Change-Id: I3112c94aff71fc7e76dff48c82bafe9e051ed3b4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21702 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.