commit | 4ce84fcfe15039173e326b8a88468ed9afb2a199 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Thu Oct 21 23:45:54 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 21 23:45:54 2021 +0000 |
tree | dcccaaf289d5a1323e77315807b009f6fda13cd1 | |
parent | 6daae264974f54b7e34e05b94d8f88078b2e9a0e [diff] |
Improving Vulkan backend validation messages. Improves validation messages in various Vulkan backend files: - vulkan/DeviceVk.cpp - vulkan/ShaderModuleVk.cpp - vulkan/SwapChainVk.cpp - vulkan/TextureVk.cpp - vulkan/external_memory/MemoryServiceDmaBuf.cpp - vulkan/external_memory/MemoryServiceOpaqueFD.cpp - vulkan/external_memory/MemoryServiceZirconHandle.cpp - vulkan/external_semaphore/SemaphoreServiceFD.cpp - vulkan/external_semaphore/SemaphoreServiceZirconHandle.cpp Bug: dawn:563 Change-Id: I521fecc29e7919413aa6210eff050848689296a1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67122 Commit-Queue: Brandon Jones <bajones@chromium.org> Auto-Submit: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.