commit | 65d742ff0ac20857e264fea27158e811b5a81191 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jun 04 12:02:08 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 04 12:02:08 2024 +0000 |
tree | 10c6e3d36314deb0863900b7dfca5a2902b1790c | |
parent | 1ea92ca3d5c389934be8970bf741cadda4a48bc6 [diff] |
Add an egl_platform.h to undef xlib/windows.h macros Bug: None Change-Id: I12e9457d7be679170e5376be6aac755349abcc49 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191441 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.