)]}'
{
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    "name": "dawn-autoroll@skia-public.iam.gserviceaccount.com",
    "email": "dawn-autoroll@skia-public.iam.gserviceaccount.com",
    "time": "Tue Nov 03 01:04:58 2026 -0800"
  },
  "committer": {
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    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Tue Nov 03 01:04:58 2026 -0800"
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  "message": "Roll DirectX Shader Compiler from f9fc72ad3fd7 to e55cdd3729d9 (2 revisions)\n\nhttps://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/f9fc72ad3fd7..e55cdd3729d9\n\n2026-11-03 jzakharov@nvidia.com [SPIR-V] Add descriptor heap RaytracingAccelerationStructure support (#8518)\n2026-11-02 cbieneman@microsoft.com [SM6.9] Prevent GVN from generating illegal integers (#9044)\n\nIf this roll has caused a breakage, revert this CL and set the roller\nto dry run mode using the controls here:\nhttps://autoroll.skia.org/r/directx-shader-compiler-dawn\nPlease CC alanbaker@google.com,webgpu-developers@google.com on the revert to ensure that a human\nis aware of the problem.\n\nTo file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose\nTo file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry\n\nTo report a problem with the AutoRoller itself, please file a bug:\nhttps://issues.skia.org/issues/new?component\u003d1389291\u0026template\u003d1850622\n\nDocumentation for the AutoRoller is here:\nhttps://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md\n\nBug: None\nChange-Id: Ie8f0c82da026374e1c488249bdddc40b39f354cd\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/355636\nBot-Commit: dawn-autoroll@skia-public.iam.gserviceaccount.com \u003cdawn-autoroll@skia-public.iam.gserviceaccount.com\u003e\nCommit-Queue: dawn-autoroll@skia-public.iam.gserviceaccount.com \u003cdawn-autoroll@skia-public.iam.gserviceaccount.com\u003e\n",
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