| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_WEBGPU_ABSL_FORMAT_H_ |
| #define SRC_DAWN_NATIVE_WEBGPU_ABSL_FORMAT_H_ |
| |
| #include "absl/strings/str_format.h" |
| #include "dawn/native/dawn_platform.h" |
| #include "dawn/native/webgpu_absl_format_autogen.h" |
| |
| namespace dawn::ityp { |
| template <typename Index, typename Value> |
| class span; |
| } |
| |
| namespace dawn::native { |
| |
| // |
| // Structs |
| // |
| |
| struct Color; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> |
| AbslFormatConvert(const Color* value, const absl::FormatConversionSpec& spec, absl::FormatSink* s); |
| |
| struct Extent2D; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const Extent2D* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct Extent3D; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const Extent3D* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct Origin2D; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const Origin2D* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct Origin3D; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const Origin3D* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct BindingInfo; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const BindingInfo& value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct ImageCopyTexture; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const ImageCopyTexture* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| struct TextureDataLayout; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const TextureDataLayout* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| // |
| // Objects |
| // |
| |
| class DeviceBase; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const DeviceBase* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| class ApiObjectBase; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const ApiObjectBase* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| class AttachmentState; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const AttachmentState* value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| // |
| // Enums |
| // |
| |
| enum class Aspect : uint8_t; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> |
| AbslFormatConvert(Aspect value, const absl::FormatConversionSpec& spec, absl::FormatSink* s); |
| |
| enum class BindingInfoType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| BindingInfoType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class SampleTypeBit : uint8_t; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> |
| AbslFormatConvert(SampleTypeBit value, const absl::FormatConversionSpec& spec, absl::FormatSink* s); |
| |
| enum class SingleShaderStage; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| SingleShaderStage value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class VertexFormatBaseType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| VertexFormatBaseType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class InterStageComponentType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| InterStageComponentType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class InterpolationType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| InterpolationType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class InterpolationSampling; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| InterpolationSampling value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class TextureComponentType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| TextureComponentType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| enum class PixelLocalMemberType; |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| PixelLocalMemberType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| template <typename I, typename T> |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( |
| const ityp::span<I, T>& values, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s) { |
| s->Append("["); |
| bool first = true; |
| for (const auto& v : values) { |
| if (!first) { |
| s->Append(absl::StrFormat(", %s", v)); |
| } else { |
| s->Append(absl::StrFormat("%s", v)); |
| } |
| first = false; |
| } |
| s->Append("]"); |
| return {true}; |
| } |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_WEBGPU_ABSL_FORMAT_H_ |