commit | 50e4140c1167093ce82de6c6964c95e3379d21f4 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jan 20 00:15:57 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 20 00:15:57 2022 +0000 |
tree | 843b36b04f4551b5569a3f8abb33d63061438aee | |
parent | 7c54a12ec04df9c335d711017e0e7bb1214a2d07 [diff] |
Don't enable SwiftShader on Linux platforms if X11 is not available Compilation currently requires <xcb/xcb.h> Bug: chromium:1266550, b:209030951 Change-Id: I2d0b6a36fc252bc141aaac26059b4d8f3150f635 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77300 Auto-Submit: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.