commit | 1faf5921c65b91b19ae7218b105cedb9a14bbb34 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Mon Jun 13 16:58:27 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 13 16:58:27 2022 +0000 |
tree | 75fec0f5ac9b5ea1b77e668b40aabf38d66ecd15 | |
parent | cda3d7bfa8c76a0b114865848fc9568ac81e0a40 [diff] |
Delete WGPUDeviceProperties This struct is no longer needed now that the adapter exposes a way to query its features that works both in native and the wire. Change-Id: Ib0d865330f65473bb0363858a9284e630da52eb1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93340 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Shrek Shao <shrekshao@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.