blob: 50c5a7e2a20d353a87965c3603892ec8937e03b4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct MyStruct {
float f1;
};
kernel void f() {
thread int tint_symbol = 1;
thread uint tint_symbol_1 = 1u;
thread float tint_symbol_2 = 1.0f;
thread int3 tint_symbol_3 = int3(1);
thread uint3 tint_symbol_4 = uint3(1u, 2u, 3u);
thread float3 tint_symbol_5 = float3(1.0f, 2.0f, 3.0f);
thread MyStruct tint_symbol_6 = {.f1=1.0f};
thread tint_array<float, 10> tint_symbol_7 = tint_array<float, 10>{};
thread int tint_symbol_8 = 0;
thread uint tint_symbol_9 = 0u;
thread float tint_symbol_10 = 0.0f;
thread MyStruct tint_symbol_11 = {};
thread MyStruct tint_symbol_12 = {};
thread tint_array<float, 10> tint_symbol_13 = tint_array<float, 10>{};
thread int3 tint_symbol_14 = int3(1, 2, 3);
thread float3 tint_symbol_15 = float3(1.0f, 2.0f, 3.0f);
int const l1 = tint_symbol;
uint const l2 = tint_symbol_1;
float const l3 = tint_symbol_2;
int3 const l4 = tint_symbol_3;
uint3 const l5 = tint_symbol_4;
float3 const l6 = tint_symbol_5;
MyStruct const l7 = tint_symbol_6;
tint_array<float, 10> const l8 = tint_symbol_7;
int const l9 = tint_symbol_8;
uint const l10 = tint_symbol_9;
float const l11 = tint_symbol_10;
MyStruct const l12 = tint_symbol_11;
MyStruct const l13 = tint_symbol_12;
tint_array<float, 10> const l14 = tint_symbol_13;
int3 const l15 = tint_symbol_14;
float3 const l16 = tint_symbol_15;
return;
}