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562d9b77af728096f4d5bf7b19f93fcd00421c73
/
.
/
test
/
tint
/
expressions
/
bitcast
/
let
/
16bit
/
f16-f16.wgsl.expected.ir.glsl
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#version 310 es
#extension GL_AMD_gpu_shader_half_float: require
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
float16_t
a
=
1.0hf
;
float16_t
b
=
a
;
}