| #version 310 es | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void unused_entry_point() { | |
| return; | |
| } | |
| uint get_u32() { | |
| return 1u; | |
| } | |
| void f() { | |
| uint tint_symbol = get_u32(); | |
| uvec2 v2 = uvec2(tint_symbol); | |
| uint tint_symbol_1 = get_u32(); | |
| uvec3 v3 = uvec3(tint_symbol_1); | |
| uint tint_symbol_2 = get_u32(); | |
| uvec4 v4 = uvec4(tint_symbol_2); | |
| } | |