tree: b7bfc2902ecab79c926977b753bdc232104ef8a4 [path history] [tgz]
  1. d3d12/
  2. metal/
  3. null/
  4. opengl/
  5. stream/
  6. utils/
  7. vulkan/
  8. Adapter.cpp
  9. Adapter.h
  10. ApplyClearColorValueWithDrawHelper.cpp
  11. ApplyClearColorValueWithDrawHelper.h
  12. AsyncTask.cpp
  13. AsyncTask.h
  14. AttachmentState.cpp
  15. AttachmentState.h
  16. BackendConnection.cpp
  17. BackendConnection.h
  18. BindGroup.cpp
  19. BindGroup.h
  20. BindGroupLayout.cpp
  21. BindGroupLayout.h
  22. BindGroupTracker.h
  23. BindingInfo.cpp
  24. BindingInfo.h
  25. Blob.cpp
  26. Blob.h
  27. BlobCache.cpp
  28. BlobCache.h
  29. BuddyAllocator.cpp
  30. BuddyAllocator.h
  31. BuddyMemoryAllocator.cpp
  32. BuddyMemoryAllocator.h
  33. Buffer.cpp
  34. Buffer.h
  35. BUILD.gn
  36. CachedObject.cpp
  37. CachedObject.h
  38. CacheKey.cpp
  39. CacheKey.h
  40. CacheRequest.cpp
  41. CacheRequest.h
  42. CacheResult.h
  43. CallbackTaskManager.cpp
  44. CallbackTaskManager.h
  45. CMakeLists.txt
  46. CommandAllocator.cpp
  47. CommandAllocator.h
  48. CommandBuffer.cpp
  49. CommandBuffer.h
  50. CommandBufferStateTracker.cpp
  51. CommandBufferStateTracker.h
  52. CommandEncoder.cpp
  53. CommandEncoder.h
  54. Commands.cpp
  55. Commands.h
  56. CommandValidation.cpp
  57. CommandValidation.h
  58. CompilationMessages.cpp
  59. CompilationMessages.h
  60. ComputePassEncoder.cpp
  61. ComputePassEncoder.h
  62. ComputePipeline.cpp
  63. ComputePipeline.h
  64. CopyTextureForBrowserHelper.cpp
  65. CopyTextureForBrowserHelper.h
  66. CreatePipelineAsyncTask.cpp
  67. CreatePipelineAsyncTask.h
  68. dawn_platform.h
  69. DawnNative.cpp
  70. Device.cpp
  71. Device.h
  72. DynamicUploader.cpp
  73. DynamicUploader.h
  74. EncodingContext.cpp
  75. EncodingContext.h
  76. EnumClassBitmasks.h
  77. EnumMaskIterator.h
  78. Error.cpp
  79. Error.h
  80. ErrorData.cpp
  81. ErrorData.h
  82. ErrorInjector.cpp
  83. ErrorInjector.h
  84. ErrorScope.cpp
  85. ErrorScope.h
  86. ExternalTexture.cpp
  87. ExternalTexture.h
  88. Features.cpp
  89. Features.h
  90. Format.cpp
  91. Format.h
  92. Forward.h
  93. IndirectDrawMetadata.cpp
  94. IndirectDrawMetadata.h
  95. IndirectDrawValidationEncoder.cpp
  96. IndirectDrawValidationEncoder.h
  97. Instance.cpp
  98. Instance.h
  99. IntegerTypes.h
  100. InternalPipelineStore.cpp
  101. InternalPipelineStore.h
  102. Limits.cpp
  103. Limits.h
  104. ObjectBase.cpp
  105. ObjectBase.h
  106. ObjectContentHasher.cpp
  107. ObjectContentHasher.h
  108. PassResourceUsage.cpp
  109. PassResourceUsage.h
  110. PassResourceUsageTracker.cpp
  111. PassResourceUsageTracker.h
  112. PerStage.cpp
  113. PerStage.h
  114. Pipeline.cpp
  115. Pipeline.h
  116. PipelineCache.cpp
  117. PipelineCache.h
  118. PipelineLayout.cpp
  119. PipelineLayout.h
  120. PooledResourceMemoryAllocator.cpp
  121. PooledResourceMemoryAllocator.h
  122. ProgrammableEncoder.cpp
  123. ProgrammableEncoder.h
  124. QueryHelper.cpp
  125. QueryHelper.h
  126. QuerySet.cpp
  127. QuerySet.h
  128. Queue.cpp
  129. Queue.h
  130. RefCountedWithExternalCount.cpp
  131. RefCountedWithExternalCount.h
  132. RenderBundle.cpp
  133. RenderBundle.h
  134. RenderBundleEncoder.cpp
  135. RenderBundleEncoder.h
  136. RenderEncoderBase.cpp
  137. RenderEncoderBase.h
  138. RenderPassEncoder.cpp
  139. RenderPassEncoder.h
  140. RenderPipeline.cpp
  141. RenderPipeline.h
  142. ResourceHeap.h
  143. ResourceHeapAllocator.h
  144. ResourceMemoryAllocation.cpp
  145. ResourceMemoryAllocation.h
  146. RingBufferAllocator.cpp
  147. RingBufferAllocator.h
  148. Sampler.cpp
  149. Sampler.h
  150. ScratchBuffer.cpp
  151. ScratchBuffer.h
  152. Serializable.h
  153. ShaderModule.cpp
  154. ShaderModule.h
  155. SpirvValidation.cpp
  156. SpirvValidation.h
  157. StagingBuffer.cpp
  158. StagingBuffer.h
  159. StreamImplTint.cpp
  160. Subresource.cpp
  161. Subresource.h
  162. SubresourceStorage.h
  163. Surface.cpp
  164. Surface.h
  165. Surface_metal.mm
  166. SwapChain.cpp
  167. SwapChain.h
  168. Texture.cpp
  169. Texture.h
  170. TintUtils.cpp
  171. TintUtils.h
  172. ToBackend.h
  173. Toggles.cpp
  174. Toggles.h
  175. UsageValidationMode.h
  176. VertexFormat.cpp
  177. VertexFormat.h
  178. VisitableMembers.h
  179. webgpu_absl_format.cpp
  180. webgpu_absl_format.h
  181. XlibXcbFunctions.cpp
  182. XlibXcbFunctions.h