|author||Corentin Wallez <email@example.com>||Mon Jan 18 09:28:27 2021 +0000|
|committer||Commit Bot service account <firstname.lastname@example.org>||Mon Jan 18 09:28:27 2021 +0000|
Add the SubresourceTrackingPerf perf test. This is a performance test in preparation of using SubresourceStorage in dawn_native. On the Vulkan backend with Swiftshader it shows that SubresourceStorage will bring a small perf regression for simple cases (<= 10%) but it that complex cases are improved significantly (up to twice faster). Also renames a variable to follow the mMemberName convention. Bug: dawn:441 Change-Id: I3fec80cba39b7d2aaba08fc8fbd8ea913ed5501c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37041 Commit-Queue: Corentin Wallez <email@example.com> Auto-Submit: Corentin Wallez <firstname.lastname@example.org> Reviewed-by: Stephen White <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.