| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/d3d/PhysicalDeviceD3D.h" |
| |
| #include <string> |
| #include <utility> |
| |
| #include "dawn/common/WindowsUtils.h" |
| #include "dawn/native/d3d/BackendD3D.h" |
| |
| namespace dawn::native::d3d { |
| |
| PhysicalDevice::PhysicalDevice(Backend* backend, |
| ComPtr<IDXGIAdapter3> hardwareAdapter, |
| wgpu::BackendType backendType) |
| : PhysicalDeviceBase(backend->GetInstance(), backendType), |
| mHardwareAdapter(std::move(hardwareAdapter)), |
| mBackend(backend) {} |
| |
| PhysicalDevice::~PhysicalDevice() = default; |
| |
| IDXGIAdapter3* PhysicalDevice::GetHardwareAdapter() const { |
| return mHardwareAdapter.Get(); |
| } |
| |
| Backend* PhysicalDevice::GetBackend() const { |
| return mBackend; |
| } |
| |
| MaybeError PhysicalDevice::InitializeImpl() { |
| DXGI_ADAPTER_DESC1 adapterDesc; |
| GetHardwareAdapter()->GetDesc1(&adapterDesc); |
| |
| mDeviceId = adapterDesc.DeviceId; |
| mVendorId = adapterDesc.VendorId; |
| mName = WCharToUTF8(adapterDesc.Description); |
| |
| if (adapterDesc.Flags & DXGI_ADAPTER_FLAG_SOFTWARE) { |
| mAdapterType = wgpu::AdapterType::CPU; |
| } else { |
| // Assume it is a discrete GPU. If it is an integrated GPU, it will be overwritten later. |
| mAdapterType = wgpu::AdapterType::DiscreteGPU; |
| } |
| |
| // Convert the adapter's D3D driver version to a readable string like "24.21.13.9793". |
| LARGE_INTEGER umdVersion; |
| if (GetHardwareAdapter()->CheckInterfaceSupport(__uuidof(IDXGIDevice), &umdVersion) != |
| DXGI_ERROR_UNSUPPORTED) { |
| uint64_t encodedVersion = umdVersion.QuadPart; |
| uint16_t mask = 0xFFFF; |
| mDriverVersion = {static_cast<uint16_t>((encodedVersion >> 48) & mask), |
| static_cast<uint16_t>((encodedVersion >> 32) & mask), |
| static_cast<uint16_t>((encodedVersion >> 16) & mask), |
| static_cast<uint16_t>(encodedVersion & mask)}; |
| switch (GetBackendType()) { |
| case wgpu::BackendType::D3D11: |
| mDriverDescription = |
| std::string("D3D11 driver version ") + mDriverVersion.ToString(); |
| break; |
| case wgpu::BackendType::D3D12: |
| mDriverDescription = |
| std::string("D3D12 driver version ") + mDriverVersion.ToString(); |
| break; |
| default: |
| DAWN_UNREACHABLE(); |
| } |
| } |
| |
| return {}; |
| } |
| |
| } // namespace dawn::native::d3d |