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// Copyright 2024 The Dawn & Tint Authors
//
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// 1. Redistributions of source code must retain the above copyright notice, this
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#ifndef SRC_TINT_LANG_MSL_TYPE_LEVEL_H_
#define SRC_TINT_LANG_MSL_TYPE_LEVEL_H_
#include <string>
#include "src/tint/lang/core/type/type.h"
namespace tint::msl::type {
/// Level represents the `metal::level` type.
class Level final : public Castable<Level, core::type::Type> {
public:
/// Constructor
Level();
/// @param other the other node to compare against
/// @returns true if the this type is equal to @p other
bool Equals(const UniqueNode& other) const override;
/// @returns the friendly name for this type
std::string FriendlyName() const override;
/// @param ctx the clone context
/// @returns a clone of this type
Level* Clone(core::type::CloneContext& ctx) const override;
};
} // namespace tint::msl::type
#endif // SRC_TINT_LANG_MSL_TYPE_LEVEL_H_