| @group(0) @binding(0) var<uniform> u : array<mat2x4<f32>, 4>; | |
| @group(0) @binding(1) var<storage, read_write> s: f32; | |
| fn a(a : array<mat2x4<f32>, 4>) -> f32 { return a[0][0].x; } | |
| fn b(m : mat2x4<f32>) -> f32 { return m[0].x; } | |
| fn c(v : vec4<f32>) -> f32 { return v.x; } | |
| fn d(f : f32) -> f32 { return f;} | |
| @compute @workgroup_size(1) | |
| fn f() { | |
| s = a(u) + | |
| b(u[1]) + | |
| c(u[1][0].ywxz) + | |
| d(u[1][0].ywxz.x); | |
| } |