| |
| cbuffer cbuffer_u : register(b0) { |
| uint4 u[12]; |
| }; |
| RWByteAddressBuffer s : register(u1); |
| static float3x4 p[4] = (float3x4[4])0; |
| float3x4 v(uint start_byte_offset) { |
| return float3x4(asfloat(u[(start_byte_offset / 16u)]), asfloat(u[((16u + start_byte_offset) / 16u)]), asfloat(u[((32u + start_byte_offset) / 16u)])); |
| } |
| |
| typedef float3x4 ary_ret[4]; |
| ary_ret v_1(uint start_byte_offset) { |
| float3x4 a[4] = (float3x4[4])0; |
| { |
| uint v_2 = 0u; |
| v_2 = 0u; |
| while(true) { |
| uint v_3 = v_2; |
| if ((v_3 >= 4u)) { |
| break; |
| } |
| a[v_3] = v((start_byte_offset + (v_3 * 48u))); |
| { |
| v_2 = (v_3 + 1u); |
| } |
| continue; |
| } |
| } |
| float3x4 v_4[4] = a; |
| return v_4; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| float3x4 v_5[4] = v_1(0u); |
| p = v_5; |
| p[1u] = v(96u); |
| p[1u][0u] = asfloat(u[1u]).ywxz; |
| p[1u][0u].x = asfloat(u[1u].x); |
| s.Store(0u, asuint(p[1u][0u].x)); |
| } |
| |