blob: d45cdec872df5c4fc0d1843a620d34b5847673e4 [file]
#version 310 es
layout(binding = 0, std140)
uniform m_block_std140_1_ubo {
vec3 inner_col0;
uint tint_pad_0;
vec3 inner_col1;
} v;
int counter = 0;
int i() {
uint v_1 = uint(counter);
counter = int((v_1 + uint(1)));
return counter;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
mat2x3 v_2 = mat2x3(v.inner_col0, v.inner_col1);
mat2x3 l_m = v_2;
vec3 l_m_i = v_2[min(uint(i()), 1u)];
}