blob: 8fce3368e2c7c5018d1018ba502e0b47c0a2754b [file]
// flags: --hlsl-shader-model 62
enable f16;
@group(0) @binding(0) var<uniform> u : mat2x4<f16>;
fn a(m : mat2x4<f16>) {}
fn b(v : vec4<f16>) {}
fn c(f : f16) {}
@compute @workgroup_size(1)
fn f() {
a(u);
b(u[1]);
b(u[1].ywxz);
c(u[1].x);
c(u[1].ywxz.x);
}