blob: f1cd9307b083f53f695e00a5d853e8c5f8dee9c9 [file]
// flags: --hlsl-shader-model 62
enable f16;
@group(0) @binding(0) var<uniform> u : mat2x4<f16>;
@group(0) @binding(1) var<storage, read_write> s : mat2x4<f16>;
@compute @workgroup_size(1)
fn f() {
s = u;
s[1] = u[0];
s[1] = u[0].ywxz;
s[0][1] = u[1][0];
}