blob: cf4d81a1fdbff31a0f54e223926fc9cfdaabb90b [file]
#version 310 es
layout(binding = 0, std140)
uniform m_block_1_ubo {
mat2x4 inner;
} v;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
mat2x4 l_m = v.inner;
vec4 l_m_1 = v.inner[1u];
}