blob: 19734877f0809cf18715b09036371c08c77ebde2 [file]
#version 310 es
layout(binding = 0, std140)
uniform u_block_1_ubo {
mat2x4 inner;
} v;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
mat4x2 t = transpose(v.inner);
float l = length(v.inner[1u]);
float a = abs(v.inner[0u].ywxz.x);
}