| cbuffer cbuffer_u : register(b0) { | |
| uint4 u[2]; | |
| }; | |
| static float2x4 p = float2x4((0.0f).xxxx, (0.0f).xxxx); | |
| float2x4 v(uint start_byte_offset) { | |
| return float2x4(asfloat(u[(start_byte_offset / 16u)]), asfloat(u[((16u + start_byte_offset) / 16u)])); | |
| } | |
| [numthreads(1, 1, 1)] | |
| void f() { | |
| p = v(0u); | |
| p[1u] = asfloat(u[0u]); | |
| p[1u] = asfloat(u[0u]).ywxz; | |
| p[0u].y = asfloat(u[1u].x); | |
| } | |