| #version 310 es |
| |
| layout(binding = 0, std140) |
| uniform u_block_std140_1_ubo { |
| vec2 inner_col0; |
| vec2 inner_col1; |
| vec2 inner_col2; |
| } v; |
| layout(binding = 1, std430) |
| buffer s_block_1_ssbo { |
| mat3x2 inner; |
| } v_1; |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| v_1.inner = mat3x2(v.inner_col0, v.inner_col1, v.inner_col2); |
| v_1.inner[1u] = mat3x2(v.inner_col0, v.inner_col1, v.inner_col2)[0u]; |
| v_1.inner[1u] = mat3x2(v.inner_col0, v.inner_col1, v.inner_col2)[0u].yx; |
| v_1.inner[0u].y = mat3x2(v.inner_col0, v.inner_col1, v.inner_col2)[1u].x; |
| } |