blob: 0206d67fd4c239b16d2242e09aeaff2b6e235f38 [file]
#version 310 es
layout(binding = 0, std140)
uniform u_block_std140_1_ubo {
vec3 inner_col0;
uint tint_pad_0;
vec3 inner_col1;
uint tint_pad_1;
vec3 inner_col2;
} v;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
mat3 t = transpose(mat3(v.inner_col0, v.inner_col1, v.inner_col2));
float l = length(mat3(v.inner_col0, v.inner_col1, v.inner_col2)[1u]);
float a = abs(mat3(v.inner_col0, v.inner_col1, v.inner_col2)[0u].zxy.x);
}