blob: 304d8c94e29e58accb63c1b0eb3ad8dbc70a0e7a [file]
cbuffer cbuffer_u : register(b0) {
uint4 u[2];
};
void a(matrix<float16_t, 3, 4> m) {
}
void b(vector<float16_t, 4> v) {
}
void c(float16_t f_1) {
}
vector<float16_t, 4> tint_bitcast_to_f16(uint2 src) {
uint2 v = src;
uint2 mask = (65535u).xx;
uint2 shift = (16u).xx;
float2 t_low = f16tof32((v & mask));
float2 t_high = f16tof32(((v >> shift) & mask));
float16_t v_1 = float16_t(t_low.x);
float16_t v_2 = float16_t(t_high.x);
float16_t v_3 = float16_t(t_low.y);
return vector<float16_t, 4>(v_1, v_2, v_3, float16_t(t_high.y));
}
matrix<float16_t, 3, 4> v_4(uint start_byte_offset) {
uint4 v_5 = u[(start_byte_offset / 16u)];
vector<float16_t, 4> v_6 = tint_bitcast_to_f16((((((start_byte_offset % 16u) / 4u) == 2u)) ? (v_5.zw) : (v_5.xy)));
uint4 v_7 = u[((8u + start_byte_offset) / 16u)];
vector<float16_t, 4> v_8 = tint_bitcast_to_f16(((((((8u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_7.zw) : (v_7.xy)));
uint4 v_9 = u[((16u + start_byte_offset) / 16u)];
return matrix<float16_t, 3, 4>(v_6, v_8, tint_bitcast_to_f16(((((((16u + start_byte_offset) % 16u) / 4u) == 2u)) ? (v_9.zw) : (v_9.xy))));
}
[numthreads(1, 1, 1)]
void f() {
a(v_4(0u));
b(tint_bitcast_to_f16(u[0u].zw));
b(tint_bitcast_to_f16(u[0u].zw).ywxz);
c(float16_t(f16tof32(u[0u].z)));
c(tint_bitcast_to_f16(u[0u].zw).ywxz.x);
}