blob: 050600aa95c4d3a606d1989bb888f0a3276ae826 [file]
// flags: --hlsl-shader-model 62
enable f16;
@group(0) @binding(0) var<uniform> u : mat3x4<f16>;
var<private> p : mat3x4<f16>;
@compute @workgroup_size(1)
fn f() {
p = u;
p[1] = u[0];
p[1] = u[0].ywxz;
p[0][1] = u[1][0];
}