blob: ba8e6ec13cbcd3685b521e5b94536f7a6b19cf38 [file]
// flags: --hlsl-shader-model 62
enable f16;
@group(0) @binding(0) var<uniform> u : mat3x4<f16>;
@group(0) @binding(1) var<storage, read_write> s : mat3x4<f16>;
@compute @workgroup_size(1)
fn f() {
s = u;
s[1] = u[0];
s[1] = u[0].ywxz;
s[0][1] = u[1][0];
}