blob: 1e5b7c20464d7c42c4038e6c1f28ccd229675c68 [file]
#version 310 es
#extension GL_AMD_gpu_shader_half_float: require
layout(binding = 0, std140)
uniform m_block_std140_1_ubo {
f16vec2 inner_col0;
f16vec2 inner_col1;
f16vec2 inner_col2;
f16vec2 inner_col3;
} v;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f16mat4x2 v_1 = f16mat4x2(v.inner_col0, v.inner_col1, v.inner_col2, v.inner_col3);
f16mat4x2 l_m = v_1;
f16vec2 l_m_1 = v_1[1u];
}