| |
| cbuffer cbuffer_u : register(b0) { |
| uint4 u[1]; |
| }; |
| vector<float16_t, 2> tint_bitcast_to_f16(uint src) { |
| uint v = src; |
| float t_low = f16tof32((v & 65535u)); |
| float t_high = f16tof32(((v >> 16u) & 65535u)); |
| float16_t v_1 = float16_t(t_low); |
| return vector<float16_t, 2>(v_1, float16_t(t_high)); |
| } |
| |
| matrix<float16_t, 4, 2> v_2(uint start_byte_offset) { |
| vector<float16_t, 2> v_3 = tint_bitcast_to_f16(u[(start_byte_offset / 16u)][((start_byte_offset % 16u) / 4u)]); |
| vector<float16_t, 2> v_4 = tint_bitcast_to_f16(u[((4u + start_byte_offset) / 16u)][(((4u + start_byte_offset) % 16u) / 4u)]); |
| vector<float16_t, 2> v_5 = tint_bitcast_to_f16(u[((8u + start_byte_offset) / 16u)][(((8u + start_byte_offset) % 16u) / 4u)]); |
| return matrix<float16_t, 4, 2>(v_3, v_4, v_5, tint_bitcast_to_f16(u[((12u + start_byte_offset) / 16u)][(((12u + start_byte_offset) % 16u) / 4u)])); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| matrix<float16_t, 2, 4> t = transpose(v_2(0u)); |
| float16_t l = length(tint_bitcast_to_f16(u[0u].y)); |
| float16_t a = abs(tint_bitcast_to_f16(u[0u].x).yx.x); |
| } |
| |