blob: 898fe06a452b4f3327176cb94362419b4eba8ae2 [file]
cbuffer cbuffer_u : register(b0) {
uint4 u[1];
};
static matrix<float16_t, 4, 2> p = matrix<float16_t, 4, 2>((float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx);
vector<float16_t, 2> tint_bitcast_to_f16(uint src) {
uint v = src;
float t_low = f16tof32((v & 65535u));
float t_high = f16tof32(((v >> 16u) & 65535u));
float16_t v_1 = float16_t(t_low);
return vector<float16_t, 2>(v_1, float16_t(t_high));
}
matrix<float16_t, 4, 2> v_2(uint start_byte_offset) {
vector<float16_t, 2> v_3 = tint_bitcast_to_f16(u[(start_byte_offset / 16u)][((start_byte_offset % 16u) / 4u)]);
vector<float16_t, 2> v_4 = tint_bitcast_to_f16(u[((4u + start_byte_offset) / 16u)][(((4u + start_byte_offset) % 16u) / 4u)]);
vector<float16_t, 2> v_5 = tint_bitcast_to_f16(u[((8u + start_byte_offset) / 16u)][(((8u + start_byte_offset) % 16u) / 4u)]);
return matrix<float16_t, 4, 2>(v_3, v_4, v_5, tint_bitcast_to_f16(u[((12u + start_byte_offset) / 16u)][(((12u + start_byte_offset) % 16u) / 4u)]));
}
[numthreads(1, 1, 1)]
void f() {
p = v_2(0u);
p[1u] = tint_bitcast_to_f16(u[0u].x);
p[1u] = tint_bitcast_to_f16(u[0u].x).yx;
p[0u].y = float16_t(f16tof32(u[0u].y));
}