blob: f407d29e49b1ee1aa9ec3824b21ea046b3f30d98 [file]
// flags: --hlsl-shader-model 62
enable f16;
@group(0) @binding(0) var<uniform> u : mat4x2<f16>;
@group(0) @binding(1) var<storage, read_write> s : mat4x2<f16>;
@compute @workgroup_size(1)
fn f() {
s = u;
s[1] = u[0];
s[1] = u[0].yx;
s[0][1] = u[1][0];
}