| #version 310 es |
| |
| layout(binding = 0, std140) |
| uniform m_block_std140_1_ubo { |
| vec3 inner_col0; |
| uint tint_pad_0; |
| vec3 inner_col1; |
| uint tint_pad_1; |
| vec3 inner_col2; |
| uint tint_pad_2; |
| vec3 inner_col3; |
| } v; |
| int counter = 0; |
| int i() { |
| uint v_1 = uint(counter); |
| counter = int((v_1 + uint(1))); |
| return counter; |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| mat4x3 v_2 = mat4x3(v.inner_col0, v.inner_col1, v.inner_col2, v.inner_col3); |
| mat4x3 l_m = v_2; |
| vec3 l_m_i = v_2[min(uint(i()), 3u)]; |
| } |