blob: 1bdf9d35350707e26f69e8ab5c9b75b356f7b335 [file]
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 1
; Bound: 38
; Schema: 0
OpCapability Shader
%32 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpMemberName %m_block 0 "inner"
OpName %m_block "m_block"
OpName %counter "counter"
OpName %i "i"
OpName %f "f"
OpName %p_m "p_m"
OpName %p_m_i "p_m_i"
OpName %l_m "l_m"
OpName %l_m_i "l_m_i"
OpMemberDecorate %m_block 0 Offset 0
OpMemberDecorate %m_block 0 ColMajor
OpMemberDecorate %m_block 0 MatrixStride 16
OpDecorate %m_block Block
OpDecorate %1 DescriptorSet 0
OpDecorate %1 Binding 0
OpDecorate %1 NonWritable
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%mat4v4float = OpTypeMatrix %v4float 4
%m_block = OpTypeStruct %mat4v4float
%_ptr_Uniform_m_block = OpTypePointer Uniform %m_block
%1 = OpVariable %_ptr_Uniform_m_block Uniform
%int = OpTypeInt 32 1
%_ptr_Private_int = OpTypePointer Private %int
%int_0 = OpConstant %int 0
%counter = OpVariable %_ptr_Private_int Private %int_0
%12 = OpTypeFunction %int
%uint = OpTypeInt 32 0
%int_1 = OpConstant %int 1
%void = OpTypeVoid
%24 = OpTypeFunction %void
%_ptr_Uniform_mat4v4float = OpTypePointer Uniform %mat4v4float
%uint_0 = OpConstant %uint 0
%uint_3 = OpConstant %uint 3
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
%i = OpFunction %int None %12
%13 = OpLabel
%14 = OpLoad %int %counter None
%16 = OpBitcast %uint %14
%17 = OpBitcast %uint %int_1
%19 = OpIAdd %uint %16 %17
%20 = OpBitcast %int %19
OpStore %counter %20 None
%21 = OpLoad %int %counter None
OpReturnValue %21
OpFunctionEnd
%f = OpFunction %void None %24
%25 = OpLabel
%p_m = OpAccessChain %_ptr_Uniform_mat4v4float %1 %uint_0
%29 = OpFunctionCall %int %i
%30 = OpBitcast %uint %29
%31 = OpExtInst %uint %32 UMin %30 %uint_3
%p_m_i = OpAccessChain %_ptr_Uniform_v4float %p_m %31
%l_m = OpLoad %mat4v4float %p_m None
%l_m_i = OpLoad %v4float %p_m_i None
OpReturn
OpFunctionEnd