blob: f4ec920089cb963addf9aba54f75f628dd33b201 [file]
#version 310 es
shared int arg_0;
void compute_main_inner(uint tint_local_index) {
if ((tint_local_index < 1u)) {
atomicExchange(arg_0, 0);
}
barrier();
int res = atomicAdd(arg_0, int((~(uint(-1)) + 1u)));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main_inner(gl_LocalInvocationIndex);
}