| #version 310 es | |
| shared int arg_0; | |
| void compute_main_inner(uint tint_local_index) { | |
| if ((tint_local_index < 1u)) { | |
| atomicExchange(arg_0, 0); | |
| } | |
| barrier(); | |
| int res = atomicAdd(arg_0, int((~(uint(-1)) + 1u))); | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| compute_main_inner(gl_LocalInvocationIndex); | |
| } |