| #version 310 es | |
| int c(int x, int y, int z) { | |
| uint v = uint(1); | |
| uint v_1 = uint(int((v + uint(x)))); | |
| uint v_2 = uint(int((v_1 + uint(y)))); | |
| int a = int((v_2 + uint(z))); | |
| uint v_3 = uint(a); | |
| a = int((v_3 + uint(2))); | |
| return a; | |
| } | |
| void b() { | |
| int b_1 = c(2, 3, 4); | |
| int v_4 = c(3, 4, 5); | |
| uint v_5 = uint(b_1); | |
| b_1 = int((v_5 + uint(v_4))); | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| } |