commit | 5ffded3956452a1e3ff1659385cd380971bcea1b | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Mon May 11 19:02:53 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon May 11 19:02:53 2020 +0000 |
tree | 090acb3106fd9f2779258a0ac89b8c585aa4b4c7 | |
parent | bf009f50c552147bafb3e241b7888d282e083636 [diff] |
Revert "Rolling 4 dependencies" This reverts commit 4084c94c4330fd926a13fc6e99e921132b6fbe06. Reason for revert: Performance issue, this is causing tests that took mS to run to now take seconds. Original change's description: > Rolling 4 dependencies > > Roll third_party/SPIRV-Tools/ 2e1d208ed..c8590c18b (2 commits) > > https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/2e1d208ed9de..c8590c18bd0c > > $ git log 2e1d208ed..c8590c18b --date=short --no-merges --format='%ad %ae %s' > 2020-05-06 jaebaek Preserve debug info for wrap-opkill (#3331) > 2020-05-05 jbolz Validate ShaderCallKHR memory scope (#3332) > > Roll third_party/shaderc/ 15a66d72f..6b4f6313e (3 commits) > > https://chromium.googlesource.com/external/github.com/google/shaderc/+log/15a66d72f33a..6b4f6313ed8c > > $ git log 15a66d72f..6b4f6313e --date=short --no-merges --format='%ad %ae %s' > 2020-05-11 chinmaygarde Only add -fPIC if supported by the compiler. (#1061) > 2020-05-06 rharrison Remove Singleton pattern around access to glslang (#1059) > 2020-05-05 rharrison Add .NET bindings to README.md (#1060) > > Roll third_party/spirv-cross/ 92f7d36c7..d638d2df9 (4 commits) > > https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/92f7d36c72bc..d638d2df9c8c > > $ git log 92f7d36c7..d638d2df9 --date=short --no-merges --format='%ad %ae %s' > 2020-05-08 post Support gl_InstanceID in RT shaders. > 2020-05-06 post MSL: Avoid packed arrays in more cases. > 2020-05-06 post Add missing reference files from PR merge. > 2020-05-06 lehoangq Fix #1359: MSL: If the packed type is scalar, don't emit "pack_" prefix. > > Roll third_party/tint/ 1f1f08f94..0bbf1e746 (6 commits) > > https://dawn.googlesource.com/tint/+log/1f1f08f94a11..0bbf1e746093 > > $ git log 1f1f08f94..0bbf1e746 --date=short --no-merges --format='%ad %ae %s' > 2020-05-11 rharrison Small fix for BUILD.gn > 2020-05-08 dneto Rolling 6 dependencies > 2020-05-07 dneto [spirv-reader] Find if-selection internal headers > 2020-05-07 dneto [spirv-reader] Rename Edge::kToMerge to kIfBreak > 2020-05-07 dneto [spirv-reader] Classify kSwitchBreak from deep in control flow > 2020-05-07 dsinclair Rename brace and bracket to match spec > > Created with: > roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers third_party/tint > > Change-Id: I7ad5ec308574599138a4297b8b4dd55c215bbf99 > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21520 > Reviewed-by: Ryan Harrison <rharrison@chromium.org> > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Commit-Queue: Ryan Harrison <rharrison@chromium.org> TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,rharrison@chromium.org Change-Id: I8c06d2cefdbb6f60b75ee80687d956ebadeee51d No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21600 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.