d3d11: Re-enable e2e tests on Nvidia

Bug: dawn:1847
Bug: dawn:1705

Change-Id: I3f2e2529f382614d3f01064a683872c247b1d36a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/137207
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Peng Huang <penghuang@chromium.org>
diff --git a/src/dawn/tests/DawnTest.cpp b/src/dawn/tests/DawnTest.cpp
index 0de3fca..612efee 100644
--- a/src/dawn/tests/DawnTest.cpp
+++ b/src/dawn/tests/DawnTest.cpp
@@ -465,13 +465,6 @@
             // All adapters are selected by default.
             bool selected = true;
 
-            // TODO(chromium:1448982, dawn:1847): Suspect causing undefined behavior due to
-            // incorrect API usage. Re-enable after fixing.
-            if (properties.backendType == wgpu::BackendType::D3D11 &&
-                gpu_info::IsNvidia(properties.vendorID)) {
-                selected = false;
-            }
-
             // The adapter is deselected if:
             if (mHasBackendTypeFilter) {
                 // It doesn't match the backend type, if present.