commit | 631f4258a1ace016d6a10ebf7ff127ea46be8575 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jan 16 02:36:10 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Jan 16 02:36:10 2020 +0000 |
tree | 11ce92538c26663a577641a55df3b583bf81605c | |
parent | 9652add688ac218b7e9c595ce581920ce976f717 [diff] |
Suppress Depth32TextureCreationDepthClears on D3D12 NVIDIA This test often crashes on first run, but succeeds on retry. Bug: dawn:145 Change-Id: I44303a01eaceded10ba277a837c5b5e7649df033 Tbr: cwallez@chromium.org Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15180 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.