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63e6f820d8a4b2ddf812a9ff3beb3f36a5d38724
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.
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test
/
tint
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expressions
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splat
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with_swizzle
/
f32.wgsl.expected.glsl
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#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
void
f
()
{
float
a
=
1.0f
;
float
b
=
1.0f
;
float
c
=
1.0f
;
}