blob: f30fe574bd26a86332d9fac7416ad1fc97f45f80 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<r32uint, write>;
fn textureStore_a6e78f() {
var arg_1 = 1u;
var arg_2 = vec4<u32>(1u);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_a6e78f();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_a6e78f();
}