blob: a67ca71000308b96c81ccbb2644225bde3fba415 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
float inner;
} prevent_dce;
uniform highp sampler2DArrayShadow arg_0_arg_1;
float textureSample_60bf45() {
float res = textureGradOffset(arg_0_arg_1, vec4(vec3(vec2(1.0f), float(1)), 0.0f), dFdx(vec2(1.0f)), dFdy(vec2(1.0f)), ivec2(1));
return res;
}
void fragment_main() {
prevent_dce.inner = textureSample_60bf45();
}
void main() {
fragment_main();
return;
}