)]}'
{
  "commit": "68cbaec40ac09ccbfdf9c2d4d6b1e1244ce7b444",
  "tree": "6da3b7d92695937dfc117359a79541445aa01c3e",
  "parents": [
    "7219efad8370af9bdf20442f0de8f8d268c2f7ba"
  ],
  "author": {
    "name": "Antonio Maiorano",
    "email": "amaiorano@google.com",
    "time": "Tue Apr 28 11:38:18 2026 -0700"
  },
  "committer": {
    "name": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Tue Apr 28 11:38:18 2026 -0700"
  },
  "message": "[native][d3d12] TextureCopySplitter: do not truncate offset\n\nI missed this when I made the offset arg 64 bits in\nhttps://dawn-review.googlesource.com/c/dawn/+/247374.\n\nNo tests as we cannot actually pass in an offset of \u003e4GB since we cannot\ncreate buffers that large (on d3d12).\n\nBug: 501331275\nChange-Id: Ib355e19c12c6133a3b482d32c19bf579b1f27103\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/305515\nReviewed-by: Corentin Wallez \u003ccwallez@chromium.org\u003e\nCommit-Queue: Antonio Maiorano \u003camaiorano@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "477cd9591c5207d81719fff735657b42a73f6715",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d12/TextureCopySplitter.cpp",
      "new_id": "580439e7599d4a897d82647d716735b7a3180994",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d12/TextureCopySplitter.cpp"
    }
  ]
}
