| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <memory> |
| |
| #include "dawn/tests/unittests/validation/ValidationTest.h" |
| #include "gmock/gmock.h" |
| |
| class MockQueueWorkDoneCallback { |
| public: |
| MOCK_METHOD(void, Call, (WGPUQueueWorkDoneStatus status, void* userdata)); |
| }; |
| |
| static std::unique_ptr<MockQueueWorkDoneCallback> mockQueueWorkDoneCallback; |
| static void ToMockQueueWorkDone(WGPUQueueWorkDoneStatus status, void* userdata) { |
| mockQueueWorkDoneCallback->Call(status, userdata); |
| } |
| |
| class QueueOnSubmittedWorkDoneValidationTests : public ValidationTest { |
| protected: |
| void SetUp() override { |
| ValidationTest::SetUp(); |
| mockQueueWorkDoneCallback = std::make_unique<MockQueueWorkDoneCallback>(); |
| } |
| |
| void TearDown() override { |
| mockQueueWorkDoneCallback = nullptr; |
| ValidationTest::TearDown(); |
| } |
| }; |
| |
| // Test that OnSubmittedWorkDone can be called as soon as the queue is created. |
| TEST_F(QueueOnSubmittedWorkDoneValidationTests, CallBeforeSubmits) { |
| EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_Success, this)).Times(1); |
| device.GetQueue().OnSubmittedWorkDone(0u, ToMockQueueWorkDone, this); |
| |
| WaitForAllOperations(device); |
| } |
| |
| // Test that OnSubmittedWorkDone is an error if signalValue isn't 0. |
| TEST_F(QueueOnSubmittedWorkDoneValidationTests, SignaledValueNotZeroIsInvalid) { |
| EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_Error, this)).Times(1); |
| ASSERT_DEVICE_ERROR(device.GetQueue().OnSubmittedWorkDone(1u, ToMockQueueWorkDone, this)); |
| |
| WaitForAllOperations(device); |
| } |