commit | 69c5dd70e79640285e31763bdc37cf8ef7b03890 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Mar 20 09:04:00 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Mar 20 09:04:00 2020 +0000 |
tree | f2f44477c55121cf3d8839691f7511421955a383 | |
parent | 7c24b6b2ff192927720a2cfa0fdd2dae1614ee96 [diff] |
Fix depth-only render pipeline creation on Metal. Bug: Change-Id: I6e07d2a0164386f7fe2fe1776cf8228066e23959 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16700 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.